Catapults v0.9 ================ Catapults Homepage: =================== http://www.global-rd.com/catapults/ contents: [Legal Bits & Others] [Description] [Game styles] [Controls/game options] [Contact info] [Credits/INFO] [Links] [Build instructions] -=+ Legal Bits & Others +=--------------------------------------------- “Catapults” is distributed under the GNU GPL license. See http://www.opensource.org/licenses/gpl-license.html for details. I accept no responsibility for any damage caused by using this program. You can distribute it freely and please send a copy to your friends. All I ask is for you to send me an e-mail with your opinion of this game, ideas and bug-reports (although there are none in my game ;) ). E-Mail: catapults@global-rd.com Music files can be added to the /sound/ directory and will be avaliable in the game -=+ Description +=----------------------------------------------------- The game has two modes, the ‘classic’ turn-base game and the-real time game. (More details will be specified in "Game styles") the idea is very simple, to connect 4 balls in a row. The way to do it is another story. -=+ Game styles +=----------------------------------------------------- *Real-time mode: In this mode you can win by: Get "4 in a row" 6 times. Hit 50 sheeps. Fill 3/4 of the grid. If you did managed to get "4 in a row" 6 times, you’ll be the winner. But in the other 2 cases the winner will be the one with the most points. *Real-time Scoring: "4 in a row" = 500 points Hitting a sheep = 50 points Sheep-A-Cide = 250 points + 50* hidden (Hitting 3 or more sheeps at one time) Destroying enemy balls = 25 Destroying your own balls = -13 By hitting 5 sheeps you'll get a bomb. *'classic' mode: Try getting "4 in a row", sounds easy? you'll be surprised... :) -=+ Controls/game options +=----------------------------------------------- *Options window: its possible to disable/enable SoundFX and music in the options window. The game can run at windowed/full-screen modes, this also can be defined at the options window. The user can configure the keys, just click on the label and press on the wanted key. *New-Game window: Show Hints - Display who can win at the NEXT turn. (3 in a row) 2 Tems - Allows 4 player to play the game, available only in real-time. Classic/Real-time - As explained above. Note - that you can click at the image to change your color or the AI(computer) level. *Music Control: (the list is available in the game by pressing F1 key) Music volume: -/+ . Mute/Max music: F11/F12 (Mute sets the volume to 10) Previous/Next song: F9/F10. Select a random song: F8. Song's title: F7. *In game: Press F1 to pause/show players keys. In real time mode it will also display game statistics. *ESC to exit any window. -=+ Contact info +=-------------------------------------------------- Please feel free to contact me. You can send comments and suggestions to: catapults@global-rd.com (if you want to report a bug/error please include the catapults.log file, it's in the same directory as Catapults) if you're wandering: My name is : Ariel Jacob. And live in, Cite : Ramat-Ishy. ISRAEL -=+ Credits/INFO +=------------------------------------------------- I must thank to: *Shahar Eldar for is GREAT graphics work ! (you don't want to know how the game looks before... I can't draw!) *Daniel Borochovitz the GRE... ..working.. Artificial Intelligence, and general help (playtesting the game :) The written with Delphi/Kylix and the SDL libs. I also must thank the *great* JEDI_SDL group. External files, Music: The music was downloaded from a free music site at: http://www.modplug.com/ aRKiTeKTuRe.mod by Josss. Dreams of Peace by Dronir. Mixing Separations.it by Diktaattori 2000. Oscillator.mod by unknown... SpaceArena.mod by Silvio Banzi. Suburbia.mod by unknown... World Of Dentro.mod by unknown... -=+ Links +=------------------------------------------------------- JEDI-SDL : Delphi bindings for SDL http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME SDL: Simple Directmedia Layer http://www.libsdl.org/ -=+ Build instructions +=------------------------------------------ Its nesesary to have Kylix ( any version ) installed. Make sure you have the JEDI-SDL bindings on your computer. - ( http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME ) Edit the Kylix environment options so that SDL.pas, SDL_Image.pas, SDL_Mixer.pas are in your library path. Use Kylix to load the game's .dpr file, compile and run. There isn't any other library need, all file will be in the JEDI-SDL. -=+ !!! Enjoy catapults !!! +=-------------------------------------- *************************************************************** * Please try the tutorial, many hours went into it's creation * ***************************************************************